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Unciv

Open-source, mod-friendly remake of Civilization V for Android and desktop

Visit yairm210.github.io

In our rankings

Scores on the open-source turn-based strategy games criteria

Evaluated Nov 5, 2026
  • Single-player content ×3 3

    3/5 means: Computer opponents plus one of a tutorial, bundled scenarios or a choice of rule sets

    Computer-controlled civilizations plus an in-game tutorial. Scenarios and alternative rule sets come from mods rather than the base game, and there are no story campaigns.

    4 quotes
  • Multiplayer modes ×3 3

    3/5 means: Two of online, local network or hotseat play

    Two modes: online play by uploading and downloading save files through a shared server (Dropbox by default, or a server you host), and hotseat, which appears in the 4.22.13 release notes. Local network play is not described in the captured pages.

    3 quotes
  • Map editor and mods ×2 5

    5/5 means: All of level 4, plus a documented way for players to create their own scenarios or campaigns

    A Map Editor, mods that change units, nations and rules, mod downloads from inside the game's Mod Manager, and documented steps for building scenarios.

    5 quotes
  • Release activity ×2 5

    5/5 means: Less than 2 months old

    Release 4.22.17 is dated 3 November 2026, two days before capture, with 4.22.16 three days earlier; the README says the project updates frequently.

    3 quotes

Evidence (18 quotes)

  1. 1
    “Unciv is an open source, mod-friendly Android and Desktop remake of Civ V, made with LibGDX. Build your civilization, research technologies, expand your cities and defeat your foes!”
    yairm210.github.io/Unciv · checked
  2. 2
    “The game contains a tutorial to get you started”
    yairm210.github.io/Unciv · checked
  3. 3
    “Better automation, AI etc. in-game”
    github.com/yairm210/Unciv · checked
  4. 4
    “All civilizations are set to AI-controlled.”
  5. 5
    “Multiplayer in Unciv is based on simple save file up/download, which is why it is based on a free Dropbox account by default. However, a lot of people use this default, so it is uncertain if you'll actually be able to access it consistently.”
  6. 6
    “Therefore, you can now host your own Unciv server on any computer that can run Java programs.”
  7. 7
    “Mods can add, replace and remove basic game definitions, such as units, nations, buildings, improvements, resources and terrains.”
    yairm210.github.io/Unciv/Modders/Mods · checked
  8. 8
    “When you've finished making your map in the Map Editor, save it, and it will be in the /maps folder of your game.”
    yairm210.github.io/Unciv/Modders/Mods · checked
  9. 9
    “The game will automatically download and extract your mod, and it'll be ready to use!”
    yairm210.github.io/Unciv/Modders/Mods · checked
  10. 10
    “Save the game, copy the game save file to a "scenarios" folder in your mod”
  11. 11
    “since we update frequently and you will quickly become out-of-date”
    github.com/yairm210/Unciv · checked
  12. 12
    “If you want a small, fast, moddable, FOSS, in-depth 4X that can still run on a potato, you've come to the right place :)”
    github.com/yairm210/Unciv · checked
  13. 13
    “I'm not planning on it. It means paying money to Apple, yet another release path, and since I don't have an iOS device it means I can't test it properly.”
    github.com/yairm210/Unciv · checked
  14. 14
    “Unciv's source code is available under the Mozilla Public License 2.0”
    github.com/yairm210/Unciv · checked
  15. 15
    “You can then manually download the mod from within the Mod Manager in Unciv:”
    yairm210.github.io/Unciv/Modders/Mods · checked
  16. 16
    “Repository/111605778/4.22.17 2026-11-03T20:36:24Z 4.22.17”
  17. 17
    “Repository/111605778/4.22.16 2026-10-31T18:52:44Z 4.22.16”
  18. 18
    “Correct civ for hotseat 'player ready' screen”

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